Test an early model of your product with users, peers, experts or your client. Test goals can vary from testing the concept, to testing functionality, user experience, content breakdown, usability, or technical feasibility.
Decide which aspect of the design you want to prototype, what the audience of the prototype is (and what is would want) and on the fidelity. When a prototype is still conceptual and sketchy, it is called low-fidelity prototype. When more details are added, one speaks of a high-fidelity prototype. A large variety of prototypes exist; for example: paper prototype, demo, clickable prototype, video prototype, and provocative prototype.
Prototypes are key in any project, but in particular in projects where it is uncertain how the user will interact with the system.Save to favorites